![]() Trait Description (trait_description): this is a reference to a string entry that will show up as theĭescription of the trait, similar to the Display Name.Ĥ. Let’s point it to the existing writing icon for now, which has a key ofģ. Icon (icon): this is a reference to the icon value that should show up for this trait. We should call this trait “Novelist” and add that string to our local string database. Display Name (display_name): this is a reference to a string entry that will show up as the name Next, we’ll want to edit the main fields that we care about on the trait:ġ. ![]() The novelist will be naturally better at writing, become skillful in writing faster,įirst, we’ll create an XML file called trait_ait. ![]() Note that the sample Mod created in this example is supplied with this document, the file is named Object with a unique interaction for Novelist Sims that can give them a moodlet in-game. (Novelist) that is selectable in CAS and makes a Sim better at writing in a few ways. ![]() The goal of this Mod is to show a few simple additions to the game. ![]()
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